You're part of the Bloom Initiative, a deep-space botanical mission to survive on forgotten planets one weird seed at a time.

In this turn-based gardening strategy game, you’ll explore alien biomes cultivate bizarre plants like the Chairplant (yes, it becomes a chair), and adapt to unpredictable planetary events.

Carefully manage use your pre-constructed deck of tools, nurture evolving flora, and unravel the surreal mysteries of life across the stars.

Grow. Adapt. Bloom beyond reason.


Start each level with a goal, and an excess of target plants pre-planted in a 4x4 grid.

2 Separate decks: tool deck and support plant deck.

Play any combination of 2 cards in your hand each turn and still have a 3 tool and 3 plant ratio.

Each turn the health of your greenhouse deteriorates, and with it the chance of negative events rises.

Raise your target plants so that they may grow, be harvested, and contribute to the goal.

Keep your support plants alive so that they provide stat changes to surrounding plants.


Level A Goal: 2 Sunblossoms 2 Frostbuds 2 Of either

Level B Goal: 4 Roothearts 2 Marshbells

Level D Goal: 2 Sunblossoms 2 Roothearts 2 Marshbell 2 Frostbuds

Level E Goal:10 Of any of the pre-existing plants

Level C Goal:6 Chairplant

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